COURSE

Mobile Technical Art

$277.00

Build stylized materials and effects that stay clear on mid-range iOS and Android phones.

SKU: MGD-C80 Category:

About

Build stylized materials and effects that stay clear on mid-range iOS and Android phones. Across about 12 hours you will build a stylized material for a phone, add one effect that reads at small size, apply the material to a real asset, and set a limit for materials and effects on screen.

Intermediate · 12 hours · Tech Art

Curriculum

Module 1 · A material

  1. Build a stylized material for a phone
  2. Limit the shader features
  3. Test on a mid-range device
  4. Write the cost

Module 2 · An effect

  1. Add one effect that reads at small size
  2. Cap the particles
  3. Check overdraw
  4. Provide a low setting

Module 3 · A character or prop

  1. Apply the material to a real asset
  2. Check it in gameplay lighting
  3. Look for flickering
  4. Name the parameters artists may touch

Module 4 · A budget

  1. Set a limit for materials and effects on screen
  2. Find a moment that breaks it
  3. Cut that moment down
  4. Document the limit
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