COURSE

Free-to-Play Economy Design

$163.00

Design currencies, sinks, and sources that stay fair. You will model a simple economy before you ship it.

SKU: MGD-C11 Category:

About

Design currencies, sinks, and sources that stay fair. You will model a simple economy before you ship it. Across about 14 hours you will name each currency and what it buys, list where currency enters the game, put the first month in a spreadsheet, and explain the economy in one minute.

Intermediate · 14 hours · Monetization

Curriculum

Module 1 · Currencies

  1. Name each currency and what it buys
  2. Decide which currency players earn
  3. Decide which currency they buy
  4. Remove a currency you cannot explain

Module 2 · Sinks and sources

  1. List where currency enters the game
  2. List where it leaves
  3. Check that a free player can still finish a session
  4. Write the line you will not cross

Module 3 · A simple model

  1. Put the first month in a spreadsheet
  2. Set a starter amount
  3. Price one repeat purchase
  4. See what happens if players earn twice as much

Module 4 · Review

  1. Explain the economy in one minute
  2. Ask whether a new player can get stuck
  3. Adjust one number
  4. Write what you will measure after launch
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