Module 1 · Roles
- Give each player a reason to be there
- Avoid a role that only watches
- Let either player help the other
- Write the roles in one line each

$165.00
Design roles, revives, and shared goals so two players need each other without one person waiting.
Design roles, revives, and shared goals so two players need each other without one person waiting. Across about 12 hours you will give each player a reason to be there, set an objective neither person can finish alone, find the moment one player stands still, and play with two people.
Intermediate · 12 hours · Design