COURSE

User Acquisition for Mobile Games

$203.00

Understand paid and organic acquisition and separate the numbers from the decision. Learn creative tests and what a cost-per-install number does not show.

SKU: MGD-C39 Category:

About

Understand paid and organic acquisition and separate the numbers from the decision. Learn creative tests and what a cost-per-install number does not show. Across about 12 hours you will name the player you can actually reach, make two different ads or store images, set a small budget, and list a channel you will not use yet.

Advanced · 12 hours · Marketing

Curriculum

Module 1 · Audience

  1. Name the player you can actually reach
  2. Separate organic interest from paid installs
  3. Write what a cost-per-install number does not show
  4. Choose one market to learn first

Module 2 · Creative tests

  1. Make two different ads or store images
  2. Change one idea at a time
  3. Decide the number that ends the test
  4. Stop a test that cannot teach you anything

Module 3 · Spend

  1. Set a small budget
  2. Write the result that would justify more spend
  3. Watch retention, not only installs
  4. Record the decision

Module 4 · What to stop

  1. List a channel you will not use yet
  2. Explain why
  3. Review the test with a teammate
  4. Write the next question
mobile-gamedev
Privacy Overview

This website uses cookies so that we can provide you with the best user experience possible. Cookie information is stored in your browser and performs functions such as recognising you when you return to our website and helping our team to understand which sections of the website you find most interesting and useful.