COURSE

Sound Design for Games

$97.00

Create interface sounds, impacts, and loops that tell the player what just happened, even on a small speaker.

SKU: MGD-C12 Category:

About

Create interface sounds, impacts, and loops that tell the player what just happened, even on a small speaker. Across about 10 hours you will choose a small set of tones for the game, sound a success, a failure, and a warning, build a short loop that can sit under play, and name files so a developer can find them.

Beginner · 10 hours · Audio

Curriculum

Module 1 · Sonic palette

  1. Choose a small set of tones for the game
  2. Separate interface sounds from world sounds
  3. Keep impacts short
  4. Test the set on a small speaker

Module 2 · Feedback

  1. Sound a success, a failure, and a warning
  2. Make the warning different from the success
  3. Avoid a sound that plays every second
  4. Match the sound to the animation frame

Module 3 · Loops

  1. Build a short loop that can sit under play
  2. Leave space for impacts
  3. Fade the loop when a menu opens
  4. Check that the loop does not click

Module 4 · Delivery

  1. Name files so a developer can find them
  2. Export at a size the game can afford
  3. Write when each sound should play
  4. Listen to a full session
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